Vortex Engine

Vortex Engine

Empowering On-Chain Gaming: Build, Save, and Explore on Aptos & Polygon.

Vortex Engine

Vortex Engine

Empowering On-Chain Gaming: Build, Save, and Explore on Aptos & Polygon.

The problem Vortex Engine solves

The Vortex Engine solves several key problems for game developers and the broader gaming community:

Seamless On-Chain Integration: It simplifies the process of building games that integrate with blockchain technology. Developers can easily create 2D and 3D games where actions are recorded on the blockchain, providing transparency, security, and verifiability.

Cross-Chain Compatibility: By supporting both the Aptos and Polygon blockchains, the engine offers flexibility and broadens the reach of games to multiple blockchain ecosystems, avoiding the limitations of being tied to a single platform.

Transaction History Access: The engine allows for easy retrieval and viewing of game-related transaction history through Graph, giving developers and players insight into game actions and ensuring an immutable record of in-game events.

Reduced Complexity: Developers no longer need to deeply understand blockchain technology to implement on-chain features. Vortex Engine abstracts away much of the complexity, enabling developers to focus on game design and functionality.

Enhanced Player Trust: By leveraging blockchain, games built with Vortex Engine can offer provably fair gameplay and secure ownership of in-game assets, boosting player trust and engagement.

Challenges we ran into

Challenges in Building "Vortex Engine"

Aptos Integration Documentation: We faced significant hurdles due to the lack of comprehensive documentation for integrating Aptos, requiring extensive research and trial-and-error.

Multiple Wallet Integration: Designing an intuitive UI to support multiple wallets was complex, demanding careful attention to user experience and technical integration.

Developing the Vortex Engine Package: Creating a robust, scalable, and user-friendly Vortex Engine package required meticulous planning, coding, testing, and refinement.

Tracks Applied (3)

Best Use of Subgraph or Substream

We developed a new subgraph to efficiently manage and display data on the Polygon chain. This subgraph handles Objects, ...Read More

The Graph

Best Build on Aptos

For the "Best Build on Aptos" track, we deployed a custom module to store essential game data, including timestamps, use...Read More

Aptos

Best Dapp on Amoy or PoS Mainnet

For the "Best dApp on Amoy" track, we deployed Polygon Amoy to manage game data, including timestamps, user wallet addre...Read More

Polygon

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