POWERBALD

POWERBALD

Deploy a lottery to raise funds for a community or a cause

POWERBALD

POWERBALD

Deploy a lottery to raise funds for a community or a cause

The problem POWERBALD solves

Lotteries and gambling are stigmatised. But in reality they are fun games, that can provide a very engaging way to raise funds for a specific cause, if run by the right people. Until now, lotteries have been hard to democratise and are mostly intransparent. So we decided to give this controversial topic a spin and allow anybody to create a transparent, verifiable, scalable and fair lottery game that can be used, for example to raise funds for an onchain community, a DAO, or a specific cause in an engaging way.

Challenges we ran into

Overestimated time, as usual.

There's no tooling and no documentation for Fe. But we managed to build what we wanted.

Tracks Applied (5)

Real-world use case

We are making it easier and more engaging to raise funds for communities or causes by making fun lottery mechanics acces...Read More

Fe Lang

We wrote the contracts in Fe language, and implemented a Fesitel Shuffle library.

Fe lang

Gateway.fm

We used Gateway as RPC to access Arbitrum One.

Gateway fm

Gelato

We used Gelato Keeper to automate the drawing of the lottery numbers (BALDS).

Gelato Network

Chainlink service

We use Chainlink VRF to get the randomness seed for the lotteries.

Chainlink

Discussion