Created on 1st June 2024
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Susuwatari is a NFT based Game that is not build around a financial incentive, instead, the NFTs are little messages that want to be carried to a specific location in the real world, but every user can only carry the message a tiny little bit along the way - only when working together, can we help a Susuwatari to reach its goal!
Simple and Fun Introduction to NFTs with Susuwatari! We created a playful way for people to use NFTs, we hope this gamified way will help people to start trusting blockchain and NFTs again.
We provide Physical Benefits and actual Purpose, since a lot of NFT projects exist just for pure ownership and speculation, Susuwatari is a contrast that integrates NFTs into a physical game with real-world interactions, showing a practical and enjoyable use of the technology.
We promote Hyperlocal Engagement, users can drop and pick up Susuwataris in their immediate location/neighborhood, this encourages them to explore their sourrounding area and interact with local communities, see the outside and touch some grass! Many people will be tempted to explore new locations nearby to pick up or drop a Susuwatari!
Users are connected Globally, since Susuwataris can move to distant destinations, this enables international cooperation between people that don't even know each other. Users from different parts of the world can work together towards common goals, jumping over geographical borders/limites and creating new friendships.
We gamified Walking and provide Rewarding Journeys, we require people to walk to different locations to drop or pick up Susuwataris, the game is promoting a healthier lifestyle. Users receive points for moving Susuwataris closer to their destinations, providing motivation to go on new adventures and discover new places.
Just remember, the real goal is the friends we made along the way!
Mainly updated codebase by upgrading the solidity version, we had to adjus tto v6, also we needed to know the most important features that we can implement within the short timeframe without loosing any fun content, for us, the biggest problem is always how to explain the project and features to people, and present our project in a way that it's generally understood and appreciated.
Tracks Applied (5)
Linea
Mantle
Mantle
Polygon
Technologies used