Shooter
Bridge between the two worlds.
The problem Shooter solves
Our project mimics physical movement in virtual world. It eliminates the use of keyboards and other controllers while also making the experience of user more interactive.
Challenges we ran into
Firstly it is difficult to connect arduino and unity. Difficulty in receiving data from Arduino and using that data control the application. Debugging is the main challenge as many errors occurs from setting up to integrating Arduino and Unity.
Technologies used
Discussion
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