A simple simulated game where the player has the motive of preventing monsters from reaching the castle. Try to sustain during the game in the 1.30 minutes before your health runs out.
This was the first time when I implemented OOPS into a personal project. Shifting from procedural programming to Objects oriented paradigm can be a bit tricky. I first turned over to some youtube tutorials on how to implement OOPS with Python. Afterwards, I turned to Online resources such as https://realpython.com/python3-object-oriented-programming/, to get started with the same. After I got a grasp of implementing OOPS in Python, I started with building this game. :)
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