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sakura games

sakura games

Play on chain games with an ai avatar

Created on 29th June 2025

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sakura games

sakura games

Play on chain games with an ai avatar

The problem sakura games solves

The opportunity: An engaging experience powered by crypto and AI

  • AI companionship is growing 1500% faster than social media ten years ago (ark invest)
  • The emotional use case for AI is ranked as the first use case for token usage
  • Yet, most companion agents are "static" and used for purely emotional bonding.

We believe there is space in creating agentic companions for emotional, high stakes games

Deal or no deal?

Sakura is the agent owner of a particular casino. You can play a game with her, where you need to uncover payouts (or holes that make you loose the game). Sakura is playing with you, and she can offer you tokens to stay in the game or continue.

This is a small stakes game with a unique companionship design to raise player engagement and emotion dramatically.

Sakura speaks to you, offers deals and is emotionally involved in the game.

The crypto angle

Using chainlink + crypto payments for fast payouts.

Eliza

Built the agent using Eliza

Additional features

Eliza voice with deepgram

Next steps

  • Account abstraction to deliver a great mobile UX
  • Improve memory of Sakura for past games
  • Enlarge game universe
  • Do a proper avatar for sakura
  • Launch a token

Challenges I ran into

  • The agent is still far from perfect. Feeding game information and get low latency response is hard
  • UX. Initially I designed the product to receive voice inputs only (like "play", "deal") but realized it might be uncomfortable for many to play like this

Tracks Applied (2)

Onchain Finance

The game contract uses chainlink VRF

Best Use of ElizaOS

The agent for web3 games

ElizaOS

Discussion

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