Created on 7th April 2024
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Real-Life Problem: Music Lessons That Break the Bank, Aren't Accessible, and Feel Like a One-Size-Fits-All
High Costs: Learning music through traditional methods can be seriously expensive. Between pricey lessons, instrument fees, and other expenses, many folks simply can't afford to pursue their musical passions.
Limited Access: Not everyone has easy access to music education. If you're living in a rural area or somewhere without many music schools or teachers, you might find it tough to get the training you need.
Same Old Lessons: Ever feel like your music lessons are just going through the motions? Traditional education tends to stick to a rigid, one-size-fits-all approach, which doesn't always cater to individual learning styles or interests.
Exclusivity: Music education can sometimes feel like an exclusive club. It's often geared towards those who can afford it, leaving out people from different backgrounds who have a lot to offer musically.
Technology Left Behind: Despite all the cool tech we have, music education can feel stuck in the past. Many schools and teachers aren't taking advantage of modern tools to make learning more interactive and personalized.
Challenges Faced in Our Hackathon
Fine-Tuning the CNN Model for Improved Accuracy:
Limited Training Data: We might have encountered a lack of relevant data to effectively train our CNN. This could lead to overfitting or underfitting, hindering the model's generalization capabilities.
Data Quality: Inconsistent data labeling, noise, or biases within the dataset could have negatively impacted the model's accuracy.
Web Design and UI/UX Challenges under Time Constraints:
Responsive Design: Ensuring that the web application adapts seamlessly to different screen sizes and devices (desktop, mobile, tablet) might have posed a challenge. Responsive design frameworks or libraries could have streamlined this aspect.
Intuitive User Flow: Designing an intuitive user journey that guides users through the intended tasks efficiently could have been a time-consuming effort. User-centered design methodologies and rapid iteration on user feedback would have been crucial.
Technologies used