The problem Ringa solves
Video game piracy has been mostly ignored. We are stopping this nuisance by making a new platform for game distribution. The pain points we are solving are
- Users can start playing the game right away without having to install it on the machine
- Game re-selling is very difficult, but with this platform, people can sell their NFTs anytime
- Game creators can own their audience, connect and curate experiences for them directly on the platform
Challenges we ran into
Understanding the token metadata standard was a challenge that we faced.