Ringa

Ringa

Ringa is a new way to own and play games. You can now play games through minting NFTs and sell them anytime. Game creators will also earn royalties on every secondary sale.

The problem Ringa solves

Video game piracy has been mostly ignored. We are stopping this nuisance by making a new platform for game distribution. The pain points we are solving are

  • Users can start playing the game right away without having to install it on the machine
  • Game re-selling is very difficult, but with this platform, people can sell their NFTs anytime
  • Game creators can own their audience, connect and curate experiences for them directly on the platform

Challenges we ran into

Understanding the token metadata standard was a challenge that we faced.

Tracks Applied (1)

General Storage Track

Protocol Labs

Technologies used

Discussion