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ninjaATwork

A game with Blockchain based in-game purchases

Created on 12th October 2025

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ninjaATwork

A game with Blockchain based in-game purchases

The problem ninjaATwork solves

Digital Ownership & True Value in Gaming

Solves the problem of players spending money/time on in-game items they never truly own

Eliminates centralized control where game companies can remove items or shut down economies

Creates real-world value from gaming achievements through blockchain ownership

Challenges we ran into

Sync between Godot (.gd) code and our website by exporting the godot file in the right format.

Smart Contract Integration - Getting GameStore, GoldToken, and SkinNFT contracts to work seamlessly together

Token Decimal Handling - The 10^18 scaling issue between contract units and display units

Contract Ownership - GameStore couldn't mint NFTs until I implemented minter roles

Frontend-Blockchain Sync - Web3 initialization, MetaMask connectivity, and real-time balance updates

IPFS Integration - Profile picture uploads to decentralized storage with proper error handling

Tracks Applied (2)

Ethereum Track

Our Project successfully uses Metamask account for login, Pinata's IPFS for image uploading and GoldToken purchase and s...Read More
ETHIndia

ETHIndia

Open Track - Development

Our project is about a well developed games with built-in purchasing features using Metamask account. It also allows the...Read More

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