The subscription model is complicated in Web2 and Web3.
Because paying for content that is consumed only in specific periods can be expensive if the investment (for users) is not well used (the subscription is not used as much), and because Web3 protocols do not adapt to Web 2.0 (social networks, news, and more).
In this context, content creators want to keep their creations (documents, multimedia, etc.) on their own platforms (they can be centralized too), but monetize them and earn income immediately without intermediaries or expensive paywalls, that's where Web3 can help, through a process for users to pay for what they see, generating an "engage to earn" model, since creators must stay updated to encourage users to consume.
Monetizado is an on-chain pay-per-view platform that allows you to monetize any web page and static content (if you don't have access to the backend to make changes) through Web3.
With Monetizado, you can implement it on news sites, social networks, exclusive content portals, and more. You could also use it to incentivize users to pay not to see advertising on your sites.
Monetizado allows you to:
I had to use Camp Testnet v1 since the v2 faucet didn't work correctly.
Regarding the platform, I had to come up with a way to simplify the monetization process and reduce the complexity for content creators to implement it, which is why I used a format similar to a Web standard, called WebMonetization which is very fluid for it: https://webmonetization.org/
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