Skip to content
Ghosts of Incarnia

Ghosts of Incarnia

An Open World Adventure Survival 2D Game which utilizes the power of AI to create worlds.

Created on 4th February 2024

Ghosts of Incarnia

Ghosts of Incarnia

An Open World Adventure Survival 2D Game which utilizes the power of AI to create worlds.

The problem Ghosts of Incarnia solves

In the ever-evolving landscape of the gaming industry, developers are constantly exploring innovative ways to captivate players and provide a unique gaming experience. One such approach gaining momentum is the integration of Procedural Map Generation and Artificial Intelligence (AI) algorithms to create dynamic and infinitely diverse game worlds. This fusion not only addresses the challenge of repetitiveness in game design but also significantly enhances game replayability. In this article, we will delve into the synergistic relationship between Procedural Map Generation, AI algorithms, and the positive impact they have on the gaming experience.

Challenges we ran into

Randomness:
The inherent nature of randomness in procedural map generation, while essential for creating diverse and unpredictable landscapes, poses a challenge in maintaining a sense of coherence. Striking the right balance between procedural randomness and intentional design has been an ongoing process, requiring fine-tuning to ensure that generated environments align with the overall vision and narrative of the game.

Peculiar Map Generation:
The term "peculiar map generation" encompasses the challenge of ensuring that the procedural algorithms consistently produce maps that are not only diverse but also engaging. Overcoming the intricacies of generating environments that feel both novel and purposeful has been a continuous effort. This challenge involves refining algorithms to avoid the creation of overly complex or nonsensical landscapes that might hinder player immersion.

Bad Spawn Mechanics:
Spawn mechanics play a pivotal role in shaping the player's initial experience within the game world. Challenges arose in crafting spawn mechanics that are not only fair but also strategically positioned to encourage exploration and discovery. Fine-tuning these mechanics to prevent instances of unfavorable or unfair spawning has been crucial for maintaining a positive player experience from the outset.

Buggy Colliders:
The intricacies of colliders, which define the boundaries and interactions within the game world, presented a substantial challenge. Ensuring that colliders function seamlessly to prevent unintended behaviors, such as objects intersecting or characters getting stuck, became a focal point of development. Addressing and resolving buggy collider issues demanded meticulous testing and debugging to maintain the integrity of the gaming experience.

Tracks Applied (1)

Replit

Unity has good c# environment which allows us to fit this into replit track
Replit

Replit

Discussion

Builders also viewed

See more projects on Devfolio