FLAPPY BIRD USING JAVA

FLAPPY BIRD USING JAVA

A Java-based Flappy Bird clone: Simple, fun, and nostalgic!

Created on 8th February 2025

FLAPPY BIRD USING JAVA

FLAPPY BIRD USING JAVA

A Java-based Flappy Bird clone: Simple, fun, and nostalgic!

The problem FLAPPY BIRD USING JAVA solves

This project is a lightweight, open-source implementation of the classic Flappy Bird game. It serves as:

A learning tool for beginners to understand game development concepts in Java.

A fun, interactive game for users to enjoy a quick gaming session.

A customizable template for developers to experiment with game mechanics, graphics, and logic.

By providing a clean and well-structured codebase, it makes it easier for developers to dive into game development without the complexity of advanced frameworks.

Challenges we ran into

Collision Detection: Implementing accurate collision detection between the bird and pipes was tricky. We resolved it by using bounding box logic and fine-tuning the hitboxes.

Game Physics: Simulating the bird's flapping motion and gravity required iterative testing to achieve a smooth and natural feel.

Resource Management: Loading and managing images and sounds efficiently was initially challenging. We overcame this by using Java's built-in libraries for resource handling.

Randomization of Pipes: Generating pipes at random heights while ensuring the game remains playable required careful logic adjustments.

Technologies used

Discussion

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