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Env_Matric(Environment Matric)

Together we can save our planet.

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Env_Matric(Environment Matric)

Together we can save our planet.

The problem Env_Matric(Environment Matric) solves

Env_Matric is a website with environmental solutions.
What good is a beautiful home if you don't live on a pleasant planet?

--> I've created a website where users may submit photos of abandoned rubbish or open potholes.
--> A wall will be accessible with all of the photographs and their descriptions. It's possible to give it a thumbs up (it will be stored in Database). I may also use the term "Cleaned" to describe the condition of the place (I intend municipal corporation or people who are responsible for fixing potholes do this).

It's never a waste of time to be among the trees.

--> I created an Augmented Reality forest that users may see in real time in their surroundings. VR models are also included. They've been integrated into my site, which users may view. Its purpose is to raise public awareness and encourage individuals to take action to prevent endangered species from becoming extinct.

Environmental blogs are excellent forums for raising awareness about a variety of environmental concerns, such as pollution and components of creating a green community.

--> For this, I've created a blog.

When there is a reward system in place, people are more motivated to complete a task. Our website has a "Grow your Plant" option. People may note the actions they conducted during the day, and the plant will flourish if the activity is environmentally friendly, and it will decay if the activity is harmful to the environment.

We may encourage our friends to save the environment by sending them environmental quotations using our website's Twilio API.

Challenges I ran into

--> While handling pictures appears to be simple at first glance, if you're like us and don't know much about blobs, array buffers, and other concepts, working with multer for the first time will be difficult.
--> Setting up the Twilio API for the first time is difficult.

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