Problem Statement-
Many individuals lack motivation and engagement in eco-friendly practices and recycling efforts, leading to environmental degradation and unsustainable living habits.
How We Tried to Tackle this-
-Engagement: Encourages active participation in eco-friendly practices by providing an immersive and interactive virtual environment.
-Personal rooms: Users can create custom spaces for engaging with their friends.
-Marketplace with multi-vendor feature: Users can buy and sell recycled products developed by them as well as purchase products like plants and more by local vendors.
-Bridge: Connects virtual interactions with real-world impact, fostering a sense of responsibility and accountability.
-Education: Offers easy access to comprehensive knowledge on eco-friendly practices and recycling.
-Communication: Utilizes interactive and powerful LLM based Features to communicate knowledge effectively.
-Community: Fosters a supportive community where users can connect and collaborate.
Main Technichal challenges we faced-
-Backface culling compatibility for unity is non existent so had to re normalize all meshes.
-LLM Hallucinations were a issue which were handled by using Agent based chains.
-API Call errors when hitting through unity.
-Had to understand Choreo before using it as a depolyement service.
-Issues with unity multipayer(latency etc.).
-Streamlit deployement issues when baking.
Status: ALL TACKELED
Tracks Applied (1)
Choreo
Discussion