Created on 11th March 2021
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This project is a digital simulation of John Conway's "The Game of Life," a classic example of cellular automata. It features an interactive grid where cells follow simple rules to live, die, or evolve, creating complex and beautiful patterns over time.
The simulation demonstrates the principles of emergent behaviour and mathematical beauty in simple systems. Perfect for exploring the concepts of life, growth, and evolution in a digital environment.
Okay boomer
I later realised that the evolution is done cell by cell, rather than an entire slate at one go. So I had to introduce another 2D array to maintain the states for the previous evolution and the next evolution. It was a fun learning
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Technologies used