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CodeQuest

CodeQuest

2D Gamified Learning Platform

Created on 18th May 2025

CodeQuest

CodeQuest

2D Gamified Learning Platform

The problem CodeQuest solves

The problem we saw was people who want to learn something couldn’t get themselves to start learning because the entire process tends to be very Un-engaging and Boring.
We saw this issue and Decided to launch our own solution to it- CodeQuest

So, our game is set in a 2D world packed with challenges, games and many more features.
A user starts by choosing his Path, A path towards knowledge.
Then your thrown into a world, Looking around you can see you’re not alone.
You Speak to the people, some of them Happy and good, others, fear of something.
//You find out from a villager that you are stuck in this town, and the only way to leave is to defeat the city’s gym leader. Sounds familiar, right?
You roam around and you stumble across a Another villager tells you about a place to train yourself for the challenge, People here are calm and welcoming, they preach you the necessary.
If it feels like you’ve learnt enough, now it’s time to test your skills, You head to the nearest building to the learning center, that is the training center.

Here you are faced with opponents of different skill levels, battle them, gain points and level up. As you level up and gain more experience, things start to get more and more challenging.

If you reach a certain level, you can now challenge the top trainers from the Gym community everyone fears off. Face off with some of the hardest challengers the city has to offers. If you make it through. Now it’s time to finish once in for all. The Gym Leader, one thing you notice, unlike previous challengers, this one is the fight till the end. You either defeat the Gym Leader and free the city from his wrath, or you’re just another challenger, who thought he was THE ONE.

Challenges we ran into

  • No sleep for 2 Days

  • Bunch of fking Bugs

  • Adding Boundaries (Worst thing ever)

  • Character movement Logic

  • Creating Arcade Games (Game Within Game)

  • Creating Scenes for everything

  • Scene Background Fit to screen

  • Without Caffine entire Hackthon (I can survive even a single day without caffeine)

Tracks Applied (3)

Game Development

The problem we saw was people who want to learn something couldn’t get themselves to start learning because the entire p...Read More

Gemini API

We use Gemini Api to generate various Courses Eg, HTML, CSS, Javascript Content is Dynamic Questions are fetched Video ...Read More
Major League Hacking

Major League Hacking

MongoDB Atlas

Used MongoDB Atlas clusters to store User collections, along with xp and level data that updates after each challenge in...Read More
Major League Hacking

Major League Hacking

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