The problem Carcassone solves
This is a prototype of a multiplayer simplified Carcassone game version. Designed to be a mini app in Warpcast using Mini Kit.
In this game a user upon registering has 3 cards with different sectors on them and can put them on any suitable cell in the world. Other users do the same. Once an enclosed area is completed in the world, all the users whose cards participate in this area receive a reward: some points and extra cards to continue the game.
To get a reward users are encouraged to invite others to join the game, because new ones receive a pac of cards and can help their mates to finish the areas on the map.
Additional monetization can include purchasing new cards, removing cards from the map, shuffling the user's deck, power boosts, etc.
Challenges I ran into
- Deploy to Warpcast is tricky, documentation doesn't uncover how to do that
- Connect to the smart contract from the FE - since we had no experience with web3 yet, this part hasn't been completed.
Tracks Applied (1)
Mini-apps
Technologies used
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