BlockBinge
BlockBinge is a decentralized, web3 based streaming platform where in we follow pay as you watch model. You only need to pay for the minutes you have watched, and not a one time fee for a month.
Created on 22nd February 2025
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BlockBinge
BlockBinge is a decentralized, web3 based streaming platform where in we follow pay as you watch model. You only need to pay for the minutes you have watched, and not a one time fee for a month.
The problem BlockBinge solves
To use the platform, the user need to connect their crypto wallet to login. After that the user can watch a movies of any genre. As soon as the play button is pressed the billing process starts and ends when the movie or show has either been paused or has ended. This enables the user to pay only for the amount of time they watched something instead of paying a fee for lets say a month. Here the content uploaded on the platform is owned by the maker instead of any middlemen and the earnings go directly to them after deducting 5% from the money earned. We also have made use of GenAI to make a bot that recommends movies based on the conservation with the user. The history is also stored for better user experience. Moreover, users can also buy NFTs with of the movies available on the platform made possible through opensea. NFTs can also be sold or traded among the users themselves.
Challenges we ran into
As are new to blockchain, it was a challenge to understand concepts like decentralization, chains, networks. A problem we ran into again and again was the limited supply of test tokens. A major problem was the lack of documentation for the reactive network as well as the demo projects were not explained sufficiently from a beginners point of view. The cross-chain deployment was difiifcult due to the reactive network supporting only select chains. Connecting the smart contracts with the crypto wallet, metamask was also a challenge as we were encountering a random error prompt while listening to chain events. As we were trying to implement a relatively new technology the scarcity of resources was a hurdle. We overcame these hurdles with the help from mentors and our brainstorming.
Tracks Applied (1)
Gen AI
Major League Hacking

