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BIDCRAFT

Risk It. Raise It. Rule It.

Created on 31st January 2026

B

BIDCRAFT

Risk It. Raise It. Rule It.

The problem BIDCRAFT solves

  1. Practice investing decisions without risking real money.
  2. Learn to manage emotions under market pressure.
  3. Experience consequences of bad decisions safely.
  4. Build discipline and risk management skills.
  5. Train a survival first-mindset, not profit chasing.
  6. Learn faster through gameplay, not theory.

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Challenges we ran into

  1. Bid values were sometimes calculated incorrectly when the player placed rapid consecutive bids
  2. Game allowed bids higher than the player’s available balance or skipped bid validation
  3. Centralized all bid logic in a single game controller instead of UI-level handling
  4. Added pre-bid validation checks (balance, bid limits, round status) before accepting a bid
  5. Disabled the bid button temporarily after each bid to prevent double submissions

Tracks Applied (1)

Financial Games & Finopoly - Game Development

This is a real-time online bidding game where players compete in live auctions using limited virtual currency. It will h...Read More

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