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behAIve-arena
multi-agent AI econ games
The problem behAIve-arena solves
TL;DR: humans reject free money to punish unfairness — will AI agents do the same? behAIve is a behavioral economics arena that runs these experiments with autonomous agents on-chain. The output is empirical research to inform protocol design for agent-to-agent commerce.
Challenges we ran into
- configuring TG bots and handling communication with 3 corresponding openclaw agents (via the openclaw gateway) took some time to get right
- figuring out openclaw agent persona's for economic games using Social values and objectives
- sandbox setup for secure openclaw routing (using Daytona)
- getting the right sandbox machine for our needs
- figuring out 8004 identity and reputation metadata for the agents (accrual of ongoing reputation is WIP)
- Queue mgmt of games triggered via TG to openclaw router
Use of AI tools and agents
Claude-code
Daytona
Openclaw
Telegram Bots
Tracks Applied (2)
Futurllama
Base Self-Sustaining Autonomous Agents
Base
Technologies used
Discussion
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