problems, project ATOMA can solve
Limited access to educational resources: A virtual reality education app can provide access to educational resources for students who are unable to access them due to their location, financial status, or other limitations.
Lack of engagement: Students can become disengaged with traditional classroom learning. A virtual reality education app can help to increase engagement by providing a more immersive and interactive learning experience.
Difficulty in understanding abstract concepts: Virtual reality can be used to create visual representations of abstract concepts, which can help students understand and grasp the material more easily.
Limited opportunities for hands-on learning: Some subjects require hands-on learning experiences that can be difficult to simulate in a traditional classroom setting. A virtual reality education app can provide students with a safe and controlled environment to practice these skills.
Language barriers: Virtual reality can provide an opportunity for students to learn a new language through immersive experiences and conversations with virtual native speakers.
Limited resources for special needs students: Virtual reality can provide a customized learning experience for special needs students that may not be available in traditional classrooms.
Limited access to travel and field trips: Virtual reality can allow students to virtually travel to locations that they may not be able to physically visit, providing a more immersive and engaging learning experience.
Limited access to high-end laboratory equipment: Virtual reality can provide students with access to high-end laboratory equipment that may not be available in their physical classrooms.
Limited access to expert teachers: Virtual reality can connect students with expert teachers from around the world, providing access to a wider range of knowledge and expertise.
Some challenges that we ran into when building project ATOMA :
Technical limitations: Virtual reality requires powerful hardware and software, and building an app that is both functional and user-friendly can be challenging. The app must be optimized to run on a variety of devices, which can be a technical challenge.
Content creation: Creating educational content that is both engaging and informative can be difficult. The content must be designed specifically for the virtual reality chemistry-based environment, taking advantage of the immersive nature of the technology.
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