Archess
Fun 2 Play (F2P) Blockchain game based on strategy and arcade gameplay. Archess is where chess meets arcade. Get ready to experience a game like never before.
Created on 3rd July 2023
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Archess
Fun 2 Play (F2P) Blockchain game based on strategy and arcade gameplay. Archess is where chess meets arcade. Get ready to experience a game like never before.
The problem Archess solves
I have been in the blockchain ecosystem for a long time. I have seen how people lost their investments because the NFTs project finished in a rug, or because the economy never gave profits, or because there were not enough people interested in playing a click game. I want to change this. I think blockchain can be used to help people make profits while enjoying a video game. Quality games never need to gift anything to players, and that is what I am looking for to make a quality game where people enter to have fun and make profits at the same time.
Blockchain technology allows for the creation of decentralized games that can be more fair and transparent than traditional games. Players can be assured that game outcomes are random and not manipulated. Additionally, players can own unique digital assets within the game that they can sell or trade on the market.
Our goal is to create a quality blockchain game where players can have fun and make profits at the same time. We believe that blockchain technology can revolutionize the gaming industry by creating new opportunities for players and developers alike.
We are committed to creating a game that is fair, transparent, and enjoyable for all players. We believe that our game will be a success because it will offer something unique and valuable to players.
Challenges I ran into
One of the biggest challenges I faced while building my project was the lack of documentation and tutorials in my native language, Spanish. This made it difficult to find information about how to use the Unity SDK and how to deploy my projects. I eventually had to use AI to help me figure out how to make the changes I needed.
Another challenge I faced was the lack of incentives for the Spanish-speaking community. This made it difficult to find other developers who were interested in working on blockchain games and who could help me troubleshoot problems. As a result, I had to learn a lot on my own and I made a lot of mistakes along the way.
Despite these challenges, I was able to overcome them and I am now proud to say that I have created a blockchain game that is playable in Spanish. I am also working on building a community of Spanish-speaking developers who are interested in blockchain gaming. I believe that blockchain technology has the potential to revolutionize the gaming industry and I am excited to be a part of that revolution.
Here are some specific steps I took to overcome these challenges:
I used Google Translate to translate documentation and tutorials into Spanish.
I joined online forums and communities where I could ask questions and get help from other developers.
I created a blog where I shared my experiences and tips with other Spanish-speaking developers.
I reached out to potential partners and investors who could help me promote my game to the Spanish-speaking community.
I am still working on overcoming these challenges, but I am confident that I will eventually succeed. I believe that blockchain gaming has the potential to reach a global audience and I am committed to making my game accessible to Spanish-speaking players.
Not be able to compile and run the app in the test net was another big challenge, the contracts in the flow network didn´t compile in VS Code
Tracks Applied (3)
Gaming
Mobile
DeFi
Technologies used
