ARCAID
Launch token backed by community games in 1 click
Created on 15th March 2025
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ARCAID
Launch token backed by community games in 1 click
The problem ARCAID solves
Memes market is huge $100B. 99% memes die after launch. As a result community loosing loyalty. Celebrities are tapping into crypto - trend. Celebrities take a hit and lose loyalty.
Because the only utility of meme tokens is sell to the market.
And there is a big problem, we find out how to solve it.
User Interaction and Data Flow
People use our platform to launch tokens that backed by our own games from our marketplace. So the audience of token get utility and we solving problem with sell pressure and buy pressure on token after launch.
How to interact:
- Create agent and token for it on our platform e.g $DEVFOLIO
- Put this agent into your community, where your audience (e.g telegram group). Agent will have games that audience in this group can play all together, and they go and buy this token.
- Users buy agent’s token
- Users Now use this token to play various games from arcaid library, with their friends in community alltogether
e.g polymarket style games, if footbal creator, influencer launch a token for his community they can bet all together on football events. Like in which color Messi will go to the next match etc
The project architecture and development process
- Using crossmint and web3auth we build infra for agent wallets. To enable agent to use crypto.
- Also we build infra for end users wallet, to use it in games for balances
- Every agent for agentic side use ElizaOS ai16z.
- Every agent deployed on AWS using dockers
- Backend for processing and dashborard we have on vercel, nextjs, firebase
- Trading launchpad built using smart contracts solidity(bonding curve, token, graduation, add liquidity to dex etc). We use viem to interact with Aerodrome/Velodrome smart contracts
- Using API of CoinMarketCap for token price for prediction games
- Using cron queue jobs for finishing events and allow agent to start his conversation by himself
- Using TMA telegram mini apps for games
- QuickNode for our builtin/embeded wallets for agent's end users
Product Integrations
- ElizaOS ai16z - agentic side
- Coinmarketcap api, Coingecko api - for token price for prediction games
- Blockchain explorer API for info about tokens, transfers etc
- QuickNode for event listenings
- TMA for games in telegram
- Aerodrome/velodrome DEX smart contract router for deploying/adding liquidity/pairs on dex
- AWS for deployments agents, for docker images management
- Gitbhub + Ci/CD for code and deployments
- Crossmint and web3auth for wallets infrastructure
Key differentiators and uniqueness of the project
- 99% + of agents are useless
- Meme tokens havent' any utility behind it
we have every token backed by it's own designed out of the box tokenomics(where we have staking, burn, incentives, profit sharing), every token comes with a lot of games for its token community
like pump fun for example, they will loose their audience, because churn rate is huge
Trade-offs and shortcuts while building
We have a huge roadmap and fixes for future.
like improve wallets, because currently we placeholder using single tokens instead of support all possible tokens inside.
improve agents, they rn can speak in chats, but we want to make them run more games, and shill/sell their tokens directly there using crypto or fiat
game are limited by few tokens, so we need more games
we need also SDK for games
Additional Features
We started 1.5 month ago, on previous hackathon.
During this hackathon we launch new type of games where users can bet their tokens, before that we have only simple game without tokens, just text based
We launch directory of games
We built wallets for users using crossmint, so when new token created they can use it
We built new interface(before that it was only placeholder)
Tracks Applied (3)
Build a new and innovative consumer experience on Base
Base
Most Innovative Use of AgentKit
Coinbase Developer Platform
