Exploring and building upon the vast world of Augmented Reality by implementing advanced AR features to create a Pet Simulator. Augmented Reality has a long way to go, but still suffers mainly due to poor implementation and lack of quality applications.
We tried implementing advanced AR features combining it with Speech Recognition to develop a simple Pet Simulation Android App to explore AR technology in a simple and intuitive way.
Spreading awarness about AR technology and showing off how cool it can get was our main goal, along with being as innovative and unique as possible.
Main challenges we ran into were -
Lack of resources : as Niantic's ARDK Library is still in development, leading to plethora of errors.
As its not that widely used framework, most of the errors had to be resolved ourselves, and a lot of our time went into debugging the causes and finding appropriate solutions.
Integrating Android Speech Recognition Plugin : Finding a simple yet effective plugin and setting it up to work with our existing project delayed was tedious and cumbersome.
Unintended Errors in Packages that had to be resolved manually.
Optimization: Our initial project size was very large due to loads of ARDK packages and assets. We had to properly optimize the project in order for it to run smoothly which resulted in us having to create an entire new project.
AR Camera was difficult to implement due to various version mismatch issues and lack of proper resources.
Technologies used
Discussion