AR, can be used to provide immersive experiences of things which are practically impossible for us to experience. Take for example, picking up your next travel destination by stepping into the scenes of many countries.
It also provides a “just in time” (or on-the-fly) portal access to any part of the world. Let’s say our friend missed this wonderful event, and wants to attend the pitch, he can travel seamlessly across multiple dimensions of the space to experience the place, And just to prove all this can happen “just-in-time”, let’s see this pitch, live!
So overall, in fancy words visionAR distorts “space time continuum” and in simple terms, it’s a :-
This was our first attempt of building something with unity and augmented reality and we ran into a few bugs which took us quite some time to debug and fix.
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