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@Titus

Titus Zangemeister

@Titus

Skill iconPython
Skill iconPHP
Skill iconJava
Skill iconJavaScript
Skill iconC++

London, United Kingdom

I've enjoyed using computer science in combination with math and physics to build games, utility programs, websites & simulations.

My primary language remains Python, though I've also programmed applications of varying difficulty in C++, C# (Unity), Lua, Java, Javascript, PHP and HTML.

Amongst my favourites are a Minecraft like procedural blocky terrain generator in unity, a completely self-made 3D renderer in C++ & another in python (no OpenGL etc. used), and a python tool that via string processing & paramiko (ssh library) lets me connect to the school webserver hosting my magazine & update it with new content (a very basic CMS - content management system).

For me, programming is about the ability to build practical applications that can gain great exposure due to the simple nature of sharing open-source code online, and the ability to understand principles in maths & physics defining our universe on a more direct & fundamental level.