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My unique points-creativity,passion,focussed and determined.That's all to say,I'm good at designing new stuff for example my drawings which depict a unique concept,my game where I tried to convey the philosophy of lifes linked with very simple casual runner game etc.I have launched my game "Spherothon" on playstore which garnered over 85 installs within initial 3 days without paid promotion.
My motivation is those people who consider me their ideal,who have full belief that this girl can bring change and will work for the betterment,my family who has confidence that she will make us proud.I believe games is a very good medium to communicate with people,to bring your point home and I have certainly many things to say through my games.
Most complex project I have worked on is working on Throne of Vitlandia,there we are trying to check the right stream for a 10th class student through a PC game with the help of Gardner's theory of multiple intelligence.Now there the complexity is we have to keep the player going and don't let him feel that it's a test,so hiding everything from the player and still judging him accurately just on the basis of his choices is a challenge for us as our wrong result might land him up at wrong stream.Another big challenge is leading a team of complete non game developers to make this game,I have to be patient for every little thing to teach and can now fully understand the pain of teachers.
What I learned in my whole Journey till now is reaching top ain't easy but it's definitely worth it.I learnt how to lead a big team and when working with a team maintaining each other's motivation and helping each other is more important than getting task done, because even if your idea is small ,your team can do wonders with it and if a team of girls meet , nothing better than that can happen.I learnt that sticking with your problems untill they get solved is the only way to get things done.As I said earlier, things won't be easy but it's gonna worth it.