Chandrasekar Ramesh
@ChandrasekarR
Chandrasekar Ramesh
@ChandrasekarR
Chennai, India
I’m Chandrasekar, a Computer Science Engineer with a specialization in Gaming Technology at SRM Institute of Science and Technology. I’m a passionate game developer and 3D artist who thrives on creating immersive, emotionally engaging experiences through cutting-edge tech. My expertise spans Unreal Engine, Unity, Blender, and FL Studio, allowing me to handle everything from gameplay mechanics and AI behavior to modeling and sound design. I’ve developed projects like Death Over Time — a first-person horror survival game with adaptive AI, atmospheric VFX/SFX, and player-driven tension — and Deadly Witch, a stealth-based dark fantasy game with complex AI behavior trees, modeled environments, and interactive gameplay. I also built a VR Walkthrough of SRM Campus for Meta Quest 2, featuring ultra-realistic interaction systems. With a history of leading technical clubs, winning hackathons, and organizing national-level symposiums, I bring both creativity and leadership to the table. I’m excited about the Gamathon as an opportunity to collaborate, innovate, and bring bold, playable ideas to life under pressure.