Saptarshi

Saptarshi Mazumder

I'm a game designer and programmer, I also work as a technical artist. I'm an official Unity Ambassador, and I represented Unity at GDC 2019 in San Francisco, California. I'm a third-year CSE student at SRM University, I spent my last semester at the University of Californi, Berkeley as an exchange student, where I studied Technology Entrepreneurship. I have won multiple hackathons in the past, such as the Developer Week Hackathon 2019 in San Francisco and the 2019 Minerva Hackathon in San Francisco as well. I and my team were the youngest team from Asia to be invited to SLUSH 2018 in Helsinki, Finland, the world's largest startup conference. My team also won the Indian Game Development Challenge 2018, conducted in Andhra Pradesh. I was invited to volunteer for Unity at UNITE 2018, and I'm invited this year to UNITE 2019 as well.

I was the lead programmer for a VR game and a project on AR Theatres last semester at VR@Berkeley, the biggest student-run VR club in California. I built a blockchain-based game for the Developer Week Hackathon 2019, for which we ended up winning the first prize. My team built a 3D infinite runner, and time travel game called TimeTrack that got selected for SLUSH 2019. We built the VR campus tourism app for a University called SRMAP-VR, the first of its kind in India. Our work got us invited to the Nobel Prize lectures 2018, at the University of Stockholm, Sweden.

Going to this Hackathon will be a massive experience for me and my team. Having won hackathons before, we know what it takes to work together as a team and build something that solves a problem. We know how to pitch a product before investors and panels of experts.

Projects

LEGEND OF ZIRCONIS

Reality is Brutal. Its time to face it.Android Studio, Cocos-BCX

Skills

JavaScript
React
C#
Unity 3D
Programming
Game Dev
Shaders