An enthusiast with the quest to work and learn from real professionals
• Invented an augmented reality app where users can create, share, comment and watch short (10s) 3D animated videos.
• Assisted in the full software development lifecycle including coding, debugging, and documenting application state flows.
• Coordinated with designers, programmers and testers to bring suggestions from an idea to a released feature
• Shaped the project using Unity 3D as the engine and C# as the language.
• Devised a board game to shed some light on LGBT community.
• Computed Q/A interface using C# that described different social issues experienced by the community.
• Performed debugging, functional and GUI testing
• Created an RPG shooting game in Unity.
• Programmed a multiplayer interactive user interface with built-in battle scenarios and robust weapons.
• Engineered the workflow of the application in C#.
• Performed Installation, Functional and GUI testing.
• Developed inventory management system with an objective to achieve single view inventory anytime anywhere and manage all inward, issuance, rejection and cost of inventory items.
• Participated in client interaction meeting for requirement gathering and project documentation.
• Designed on HTML-5, Bootstrap-4, CSS-3, Node.js and MonogoDB.